Wednesday, December 9, 2009

Luciana Alberto FInal


This is my final Project. I made a website and programed using actionscript 3 in flash CS4. It was a lot of work and took a lot of research and time. The picture in the background was created with few tools such as bezier curves.
This was very complicated and very rewarding to do. I am far from the end result I want for my website, but I will continue it by the end of the year.
I have got lot's of buttons with many functionality and used animation, frames, simbols, shapes.
I merged in the end with dreamweaver and you can view what I have gotten so far in http://studiozula.com/ wich cannot be displayed yet in firefox, but you can use Internet Explorer and Safari.

**Update**
I noticed I forgot to mention I added a non loud crickets audio on the project. And Kinematics were added into the flash projects page.
http://sws.pcc.edu/student/CAS175_pdeangel_45513/lucianaalberto33/final/Final.swf

Tuesday, December 8, 2009

Final: Diabolical Smileys - (Lazarus)




Well, the mother of them all was rough! lol - actually, it was pretty fun to do... but having to force yourself to incorporate all the tools is the hard part.

I managed though, and more or less have a coherent "ad" I guess. This project is called "diabolical smileys" and it's a basically a culmination of all the evil smileys I've made in this class. Essentially there are four smileys attacking the city...

Smiley A is a motion tween, falling straight from the sky into the city.

Smiley B is a morphing shape tween, morphing between a smiley and a square as he flies accross the screen.

Smiley C is a kinematic smiley with tentacles that crawls across the screen and roars.

Smiley D is an interactive, nuclear smiley - he sits there, and if it were live, he's a button. you hover the mouse over him and lighting bolts zap out of his head, if you click on him he glows green!

Once the smileys do their damage over the city, they move on.. then..

I used the pen tool to bring in some splattered lines that animate across, eventually using brazier curves into a big smiling evil mouth and eyes. Then the link for diabolical-smileys.com appears across the page... it's interactive, and brings you to this blog.

I did every thing required and more in the project, with a LOT of symbols, and free paint, fill, and just about everything thrown in. The only things not added were stop animation feature and a sound effect.

It was fun! Look forward to perfecting this trade!

- Laz

Project 4 (A bit Tardy) - Lazarus




Well, missing the last day for action scripts was bad news... lol - I tried, and I kept getting errors. As this term has been hectic in a personal way, I did the best I could. I've got buttons on there, they are mostly coded right, but they don't actually start and stop the animations.

Overall, we're getting into the stuff I love - animation - and this is a great springboard into doing motion comics - which Im' trying to get into.

This project was fairly simple: I have a mechanical arm that's bouncing around (and eventually catches, though it squeezes out of it's grip) a red rubber ball. It was very fun to use the tools we've learned so far. Everything here is a symbol, obviously - but the arm is kinematics, and the ball is actually separate layer that I used motion tweening to do the animation with.

Anyway, it's very fun! Now I'm finishing my late Final Project, lol!

Brianna Barcus_ Final

I made a document full of objects I might use. Including ornaments, the trees and stars. I created a sort of decorative flower, for the tree and the snowman using the pen tool.
I used mostly classic tweens for the ornaments and lights. One ornament was done using a Motion tween. And the star in the sky that grows a little was done using a Shape tween.
I used Inverse Kinematics to animate the snowman so he could wave I nearly forgot that I needed to use symbols to get it to work though. It's very interesting to watch what happens when you don't use symbols!
I added a sound to go with how the star moved to the top of the tree. It was slightly tricky since I couldn't figure out how to attach the sound to the movie clip for the longest time. And I had in my head that sound was supposed to be on a seperate layer from everything else.

I used a lot of symbols in my project. All of them were new. Ornaments, trees, stars, the moon were all symbols.

I created each button brand new. Two of them, one green, one red for stop and play.

Added a seperate text link that goes to a really awesome website everyone should bookmark!

I think the actionscript is the most challenging for me. I am such a visual person that writing each little bit of code and testing it out annoys me. And it's SO complex I know now why I'm a designer. I admire anyone who can memorize even a little bit of code.

This project was fun. I enjoyed putting all the different tweens in one project. (Classic is my favorite)

-- had some serious technical issues with the blog. Won't let me upload the video, I will try again later..... (again) (tried earlier and the same thing happened)

Monday, December 7, 2009

Fullmer_Final
I’m struggling with IK and don’t know why the function doesn’t want to behave for me. The rest wasn’t too hard. The train and track is a movie clip while the shooting starts (w/ a motion guide) are all tweens/animations. I added a train sound for the audio clip. The moon turns the animation off. I enlarged a small star and turned it into a button that connects to an absolute URL. I added script rather than use a text link to maintain in integrity of the design.

I must be experiencing computer or connectivity issues or both. My .mov wont upload to this post, I'm getting an error that's telling me to technical support. I also had trouble with my moon disapearing although the button functionality was still working.....who knows what's going on here???? It's too late to try and figure this out.

I uploaded all my files to both my SWS final folder and the shared final folder.
Steph

Final - Christian Boneta

I used motion tween on the thunder classic tween on almost everything else a shape tween on the stick-man - The Dragon is just IK armature did used 2 different gradients for the background reused some symbols like the rock but had to make a few new ones like the sword and the little dude going up classic tween on the clouds. Used 3 sound files one from a roaring lion another one from a thunderstorm and a ambient sound to give it a blizzard sound cause his high in the mountains. link URL and a restart button cause i could not find a tutorial to find the stop start scrips at all, they where all old version that dint work for action script 3

over all it was interesting. The challenging part was the scripting but that was my own fault for being sick that week and all the tutorials i found were old and out of date

Final Project Ginnie MacPherson

Ok, let's see if this can be somewhat brief. Required elements: some motion tweens used are the barrel, brick wall and monster getting bigger within the beginning of the the movie. The fire in the barrel is a shape tween. The monster's hands moving back and forth by the fire is a classic tween. The tree moving (in the wind) is an armature.
The barrel and wall are drawn with primitive shapes, the monster and fire with bezier tool as drawing objects turned to symbols.(Avoid the merge shape is my mantra, maybe it will be useful at some point,)
The movie clip symbol is the oval at bottom left. I followed the book example, though I'm not sure how to code it to work, to be honest. There are a bunch of graphic symbols created for the motion tweens used. I did not get to make an audio clip as I ran out of time. I wanted to have a happy monster noise at the end . . . maybe will add it later. For the button requirement, I made the "stop" button with different states. I could not get the Actionscript to stop the movie, however. There were some errors stated by Flash in the code, but I lacked time to get that sorted out. Actionscript is still a bit of a mystery at this point. Got the "start"button to work in Assignment 4, but not a "stop" button yet. The url link was thankfully easy at the end of the project.

What worked well? Drawing the scene was fun and pretty easy. The buttons and Actionscript were challenging. Hopefully that will become easier in the future.