Sunday, November 29, 2009

Project 4 Elizabeth Wyman

I enjoyed making my dancing monster although I never could get my stop button to work. I used all symbols to create my monster's armature. I just felt that they were easier to work with. I did use some shapes for the background grass however. I used a couple of different layers and armatures for my monster to be able to have greater range in movement. I had one armature for his head and ears, another for the arms, and another for the legs. I created the button using a modified shape and text that I turned into a symbol. I edited the button symbol so that it had four different states.



I wish I had started on this earlier before the Thanksgiving weekend and it might have helped if I showed up for the last class.

But, this is what I have accomplished. Meet excercise man! You press the button and he will excercise his arms.

To complete this project, I made a few symbols using various different body parts. I linked each of the body parts together using the bone tool. The parent bone started at the chest and child bones moved out to various points of the arms.

Using the frames I moved the structure of the arms and placing restrictions when needed. Then I added a button. The hard part was figuring out the actionscript, but I ended up getting it. I included my name on the picture, because I wasn't sure if that was supposed to be the watermark portion?

Wednesday, November 25, 2009

Brianna Barcus - Project 4


This project was a lot of fun. I probably did about four different prototypes of my dancing man. The constraints were really hard to control and figure out so I just decided to give him free reign. To view him please go here ~ link

I decided to have some fun with actionscripting and add not only a stop button but also a start button. Which was fun to do, especially when it worked!

As for the dancing man, he is made entirely out of symbols. After working with symbols so much I think they are so much simpler to use then individual shapes. Definitely makes things easier.

If at some point I could figure out how to make the constraints work better I think this would be even more fun to play with. Though making something do a split that would be impossible for a human to do is way fun too!!

Happy Thanksgiving all!

~Brianna

Fullmer Project 4


I created an animated armature, the arm of the Tonka Truck, using Ik. I used the bone tool on each portion of the arm and the black rope. I converted the pieces to symbols and used a shape for the blue ball at the end of the rope. The button was created in the same color pallet as the Tonka Truck, click the button to animate the Tonka truck. The Button contains a mouseEvent and stop action. In order to publish the movie however I had to remove the stop action in the first frame....so...if you want to see how it really works please fo to the SWS and play the .swf file.

Jeff Ashmore-Project 4

I created my project starting with drawing the arms and hands with the oval tool. Next I used the bone tool to connect all the symbols. Then I created all the frames for the movement, handshake, and wave. Next I created the button, and used this action code to control the animation.
stop();

function startMovie(event:MouseEvent):void
{
this.play();
}
playBtn.addEventListener(MouseEvent.CLICK, startMovie);

I tried to get the extra credit complete, but with all the different codes it wouldn't work for me.

Darby Hasbrouck: Project 4




I wanted to create a clock for my armature. The only symbols I used in this movie were the clock hands and the button. The rest were simply objects or text for the numbers. I can’t seem to get my numbers to stay situated though for some reason but I wanted them to come in one at a time as the hand winds around. Obviously the bone tool was used to get the clock hand to rotate. And I cad to constrain the hour hand so that it would stay put. It took me a little while to figure out how to change the text on the button but I finally figured it out!! Adding the stop in the movie was fairly easy so that should do it for Project 4. Have a great Thanksgiving!

Pamela Peterson Project 4

I only used symbols for this project and I used all of them because I only created a symbol for each part of the guy's body. I started with the head and each body part I added I immediately added a bone structure. I initially created the entire body but it proved difficult to add bones to the structure when there were so many other symbols in the way. I had problems too keeping the body joints together and as they moved they would appear to be unattached to the rest of the man. The button I wanted to attach an action to stop the man but when I did so it took away the end stop, so I deleted it and forgot about the extra credit option. I also found adjusting the constraints on the joints to be tricky and suspect its somewhat of an art to get it to work well. Happy Thanksgiving

Tuesday, November 24, 2009

Brian Jepperson - Project #4

Well, this is my project.

The robot was created from several different symbols (head, torso, arm, forarm, wheel) attached by "bones".

It starts with a short animation and then it hits a "stop" in actionscript. At that point two buttons appear, and you can either raise or lower thee robots arm. This is achieved by handling the mouse click event and doing a gotoAndPlay to an appropriate place on the timeline.

Thursday, November 12, 2009

Brianna Barus Midterm


This project was a bit of a challenge for me. Especially when it came to the pen tool, I think I've mentioned I hate the pen tool. (it's the white swirl thing on the left side of the picture). I had some issues with Flash the past week. For some reason when I finished it and tried to upload it it would upload only a blank screen. It was so weird and after messing with it and messing with it I ended up just making it all over again. By that point I decided to go for something really easy and fun.

I decided to go for a really simple story-board as opposed to something more complex that I would have to reproduce, so I just did it showing the major movements of the two balls.

I imported the cloud from my project 3, and changed the blur and transparency to make it different. The moon I made by adjusting a circle. The hills of snow were two half-circles, and the fun swirl to the side was made with the pen tool and Bezier curves, I combined them into a symbol in case I wanted to use them in a future project. I made the blue and red balls out of just the shape tool and converted them into symbols to use in the project.

I put the background on it's own layer which contains all of the non-animating elements. The cloud is on it's own layer, and both of the balls each have their own layer.

I used the cloud as my frame-by-frame animation, which I think turned out okay. Frame-by-Frame is not my favorite, I prefer the Classic Tween. I used the motion tween for the blue ball, and the classic tween for the red ball.

Lazarus Mid Term




This project was very, very entertaining. I had this picture in my head of a psychic trying to bend a spoon with his mind, and figured the animations on that would be appropriately easy for our current skill levels. So I ran with it… though originally, the project had a much broader scope than I ended up with. I was planning on having a lot of are damage occur—the desk break, the walls start to bend, the background get destroyed – what I ended up with fit the size (I recall her saying “do not overdo it”) of the project and do it well.

The hard part about these projects is getting all the stuff you need into what your imagination says… namely the pen tool, lol – I hate that tool!

But let’s break it down piece by piece.

Storyboarding: I did a pencil storyboard, which I did by pencil. I ended it early there knowing it could go on, and basically did “Half” a storyboard – intending to do more if I had the space. Little did I know how cluttered things could get quickly.

Multi Layered: Man. This thing has a TON of layers. It has to. I created 2 primary folders; Foreground and Background. Within Foreground, there was a folder for the Spoon, the Papers, the Dude, and then just a layer for the single Desk layer. Within the Background I had a folder for the Window (and it’s cracks).I needed the multiple layers because of how many motion tweens I used, and how various parts of the scene were changing constantly.


Drawing Objects: I mostly used the Paint Brush and the Line Tool - though I also used basic Rectangles... despite how much I dislike it, I used the pen tool to create the Spoon (though it ended up being useful because of how i needed to resize it before I made it a symbol.


Symbols: Man, I have a ton of symbols. The Papers were handy, because I had to troubleshoot so much to figure out layers, I ended up deleting several layers, and just dragging the paper sheets over. Very cool. Symbols were very cool to work with in this context.


Frame by Frame: the original first ten frames are frame by frame. That's basically him moving over to the spoon.. I wish I could've made it slower, but that's okay.


Tweening: Man, I used a ton of them. A LOT of motion tweens, and one classic tween. The motions were him moving, the spoon moving, the papers moving all over the place. his twitching in concentration was amusing to me. This is where I had to end it early, as I was feeling it was already getting very long for the project - there are no shortage of tweens and layers in this thing. I could've gone on for quite a while.

Wednesday, November 11, 2009

midterm


ok well first of the sky is suppose to be blue and theres clouds that i made move using different kinds of tweens. second i drew each one as a different primitive and so on shape. i made them move across the screen using classic and motion tween. then i made the sun move around in circles using frame-by-frame animation. and then used classic tween to make a guy walk down the path and disappear out into the distance. i also used the pen tool to make the tree.

Jeff Ashmore-Mid term




For my mid term project I made a figure and a skate board move around the frame with tweens. Using different layers for each movement. For the rest of the mid term project I made a moon with a ring around it, and a flag which I turned into symbols. I used the bezier tool to complete the ring, and gradient for the colors.

Nathan Davis-Midterm

Ok so for the graphics, I did one spider in primitive tools and the other using normal ones (as well as the box). I then converted each spider, the box and the lid to a symbol and put them each on their on layer.

http://sws.pcc.edu/student/CAS175_pdeangel_45513/nathandavis21/Midterm/midterm.swf

I created a frame by frame for the box shaking, a classic for the spiders jumping out of the box (with a motion guide), and them landing on the ground. For the "webbing" I did another frame by frame till they merged into the circle. I then did a shape tween to convert it into a skull and crossbones. (Windings capital "n" then 'break apart') Finally, I used a motion tween to may the skull fade away.

Midterm-Christian Boneta



Midterm

the water was a simple object using gradient to, the character was multiple symbols applied classic tween and the rock at the bottom of the character also to make it come into play.
The sun was a shape tween that gets larger with the movement up and the color changes as it leaves the water.
The boat was a re-use of one of my previews projects changed the colors by editing the symbol from last time. The boat also comes in on a motion tween and is a mix of square shapes and the use of the pen-tool and free-form transformation
Did a frame by frame animation with the ball that's dropped onto the ship and hits the deck and blows up on the boats spike. used onion skinning here to get a better idea where the ball was going to drop.
To make the rocks i used the pen-tool and the line tool and also bezier curves to give it the shape then turned that into a symbol

Named all the layers accordingly and used about 8 layers I try to keep things separate that way its better to manage
At the end added a action script to stop it.

for the story board just used flash and made it with about 5 frames. They basically explains how things are going to develop.

some drawing classes might help me after this to make better looking objects and shapes.

Darby Hasbrouck: Midterm



When Stephanie says that she was “tasked” with building a simple eCard to sell to our clients, it was really me that volunteered both of us. So my midterm project also ended up being holiday themed.

When I sat down and started to storyboard I decided to make the graphics that I wanted to use and lay them out according at the different major transition points. I then took screen shots of each of these points which I used as visuals in a PPT file to represent the story board. Then I went back to the movie and completed the animation between the transition points.

I created the snowman with the drawing tools in flash as well as the night-sky, snow and moon. The tree and the sign were simple graphics that I imported into my library. Once I figured out where I wanted everything I adjusted the layers accordingly. I grouped a lot of symbols together to create my snowman and made sure all of the necessary layers were in the same folder. Probably the trickiest part to the snowman was using the lovely Bezier curves to get the scarf just right.

This project used both classic tweens and motion tweens. The classic tween was used to give the landscape a zooming in effect and the motion tween was used to bring the snowman and text on screen.

This was a fun but time consuming project!

Luciana Alberto Midterm Project


The hardest part of this project was to draw the car and to animate the wheels. I used bezier curves in the whole car and used some shape primitives on the lights.
I used a rectangle tool for the sky so that way I could use the gradient tool.
I noticed when I tried to export the video it is not quite running well, but I will try to figure it out later what is wrong with it



Midterm P. Peterson

The palm tree leaves are made with bezier curves. All others are shapes or objects besides the bird which I just used the pen tool for. The sun is actually rotating with its axis below the bottom of the page. The ocean that looks like it reflects the sun is a long rectangle that moves along a line to give the imression that the suns actually doing it. Theres a separate layer behind the ocean rectangle that makes the waves. I originally just had that but it was too "flashy" and choppy and didnt reflect the suns position at all. The bird is actually 3 separate symbols that were created using a motion tween on 3 layers. To make it advance/ "fly" forward I did a simple frame by frame animation using chucks of frames and repositioning each as I wanted the bird to appear to move through time. The larger palm tree also has a few classic animations applied to it throughout the movie.

Tuesday, November 10, 2009

Midterm Elizabeth Wyman



First I drew all of my objects and arranged them on different layers. I then created folders to keep them straight. Some symbols like the trees I converted to symbols so that I would not have to draw them multiple times. I also made the bunny a symbol so that I could use a motion tween. The sky, star, train, and train wheel were all classic tweens of one sort or another.

Midterm_Fullmer


Midterm_Fullmer

This was a fun project…very hard and time consuming but fun. I was tasked with building this project in such a manner that one of our developers could take it and slightly modify, building it into an e-holiday card. We sell these to our customers over the October-November time frame and the VP of Production thought it would be a good time to develop a couple more templates….
The storyboard that accompanies this project was a simple animation with once character, the old man, who is hit with a snowball and nearly dumps his packages. The snow ball fell to his feet and a snowy file would end up at his feet. He rights himself and is “Good to Go”. After building that much I realized that it was boring and the other developers would have a tough time using it as a template so I added the kids having a snowball fight. The snowball fight gave more basis for the rouge snowball that ends up hitting the guy holding the packages.
To get to the meat of it, the storyboard was a hand sketch which I scanned and emailed to myself as a pdf. My man, alone, is quite a few layers as is the stack of package. This was necessary in order to accomplish the frame by frame animation of the packages getting tussled then ending up back in their stack. I have all of #3 covered in the kids having the snowball fight with bevier curves for nearly every body part along with primitive, merged and object drawings. The snowballs were made with the oval tool and the snow on the ground was shaped with Bezier curves.
I must have close about 121 symbols in my library, some new and some recycled and others are duplicates. I was afraid to delete anything for fear I’d mess up my project. Some things I didn’t end up using but I figure they’ll just be available for another project.
There are a couple frame by frame animations. You’ve got the man with the packages, the snowball fight and the boy making a snowball (the 2nd & 3rd were converted to movie clips).
The tweens are used for the flying snowball, the snow and the snowball fight. There’s a motion guide for the snowball which you should be able to see in the attached image.
Oh and the snowflakes are movie clips that rotate while they fall and this was the toughest part….they kept falling from the middle of the stage and only to the right hand side. I’m still not sure I can replicate the fix as I had help from a developer for this since it gave me such a problem. I could get them to work just fine if they were on a stage by themselves but as soon as I put them in with everything else they seemed to “brake”. I purposely left one attempt at a fix in my layers of the FLA just in case you wanted to see my thought process…..those layers are hidden so they don’t show up in the finished movie.
When we convert this to an e-holiday card we’ll insert the clients logo and add a music track!
Stephanie

Sunday, November 8, 2009

Midterm - Brian Jepperson


After roughing out the storyboards, I created movie symbols from my previous three projects and put those onto the stage. The glass on the title page is a classic tween with a motion guide. The text is just frame by frame animation.

The second part to this video is a face where I do some expressions by using shape tweening. I have the mouth on its own layer. I had to do that because it was doing some odd things before I did that. The mouth was merging into the hair and ears and other wierdness.

The last part of the video is just a ball bouncing along some moving and stationary platforms. I used a motion tween for the ball, and a classic tween for the platform. I did some tweaking in the motion editor. It can definitely use more, but it will do for now.

Midterm Project ~ Jeffrey Schachtsick

To the left is just a sample frame of my project. I'm calling it UFO_visit. I felt like making this a little entertaining. The full video is on the PCC server for viewing. Anyway, to create this project I started out by creating a couple symbols: a cow, UFO, wine barrel, and wine building using various tools of primitive, objective drawing, etc. I thought it would be easier to do it this way so I wouldn't have to worry about accidentally messing up one of the objects. In Multi-layering, I found it really handy to put each layer(symbol) into a directory, so I could easily move and adjust the layers around to what I wanted to do. The light ray from the UFO was tricky and I figured out that needed to create to light beam object layers because the light beam goes in different direction and at different times. Lastly, for the UFO, I really tested the tweening ability by using many different functions, such as using motion guides and size adjusting. For the cow and wine barrel, I used spinning motions and movement.
This is fun project, and I wish I had more time to work on it to give more details.

Saturday, November 7, 2009

Midterm - Vincent Phan


My project takes place in outer space, involving a moon revolving around a planet, a UFO floating around, and a shooting star.

The planet and moon were made with simple merge and object drawing, and the moon was converted to a symbol. I applied classic tween and a motion guide to the moon so that it revolves around the planet. I also tried adding perspective to the moon by enlarging it when 'in front' and slowing the speed down as well was shrinking the object to make it seem like its getting further away.

The UFO was made with bezier curves and gradient coloring, and was converted to a symbol. I had the UFO float around the top with frame-by-frame animation

I made a small shooting star from an object drawing converted to symbol and added a tween for it to pass by for a few frames.

Stars were added to the background too, but I didn't include them to the storyboard.

Friday, November 6, 2009

Mid-term Ginnie MacPherson

Here is my mid-term project - early because my free CS4 version runs out tomorrow and I seem to be very busy in the next 5 days or so until the deadline.
The main layers are the water, land, trees, tree foliage and boat. Within each layer there are many grouped or merged objects drawn in object drawing mode.. The movie consists of repeating many shapes (water layers, trees) and moving them along from right to left as classic tweens. I created a single shape for the water variation and modified it in the properties panel after dragging the symbol back in from the library.
I drew the boat with parasol in Illustrator with pen tool and bezier curves and imported it as a single layer. To get the boat to drift downstream in a wavy motion, I used a curved motion guide.
The bouncing ball that follows the boat close to shore uses a motion tween. The ball is a primitive shape. For creating a new symbol with the one I made, the modified tint and alpha channel as well as transform scale on the single water ripple symbol will do.


Thursday, November 5, 2009

Project 3 Ginnie MacPherson

Here is a very late project 3. I completed this project by importing an image from Illustrator (the water drops) and Photoshop (the hose). I put each water drop on it's own layer to control the starting and ending position. I created the rotating, bouncing star and the motion-guide water drop by referring to the book. That's really about it. . .