Sunday, November 29, 2009

Project 4 Elizabeth Wyman

I enjoyed making my dancing monster although I never could get my stop button to work. I used all symbols to create my monster's armature. I just felt that they were easier to work with. I did use some shapes for the background grass however. I used a couple of different layers and armatures for my monster to be able to have greater range in movement. I had one armature for his head and ears, another for the arms, and another for the legs. I created the button using a modified shape and text that I turned into a symbol. I edited the button symbol so that it had four different states.



I wish I had started on this earlier before the Thanksgiving weekend and it might have helped if I showed up for the last class.

But, this is what I have accomplished. Meet excercise man! You press the button and he will excercise his arms.

To complete this project, I made a few symbols using various different body parts. I linked each of the body parts together using the bone tool. The parent bone started at the chest and child bones moved out to various points of the arms.

Using the frames I moved the structure of the arms and placing restrictions when needed. Then I added a button. The hard part was figuring out the actionscript, but I ended up getting it. I included my name on the picture, because I wasn't sure if that was supposed to be the watermark portion?

Wednesday, November 25, 2009

Brianna Barcus - Project 4


This project was a lot of fun. I probably did about four different prototypes of my dancing man. The constraints were really hard to control and figure out so I just decided to give him free reign. To view him please go here ~ link

I decided to have some fun with actionscripting and add not only a stop button but also a start button. Which was fun to do, especially when it worked!

As for the dancing man, he is made entirely out of symbols. After working with symbols so much I think they are so much simpler to use then individual shapes. Definitely makes things easier.

If at some point I could figure out how to make the constraints work better I think this would be even more fun to play with. Though making something do a split that would be impossible for a human to do is way fun too!!

Happy Thanksgiving all!

~Brianna

Fullmer Project 4


I created an animated armature, the arm of the Tonka Truck, using Ik. I used the bone tool on each portion of the arm and the black rope. I converted the pieces to symbols and used a shape for the blue ball at the end of the rope. The button was created in the same color pallet as the Tonka Truck, click the button to animate the Tonka truck. The Button contains a mouseEvent and stop action. In order to publish the movie however I had to remove the stop action in the first frame....so...if you want to see how it really works please fo to the SWS and play the .swf file.

Jeff Ashmore-Project 4

I created my project starting with drawing the arms and hands with the oval tool. Next I used the bone tool to connect all the symbols. Then I created all the frames for the movement, handshake, and wave. Next I created the button, and used this action code to control the animation.
stop();

function startMovie(event:MouseEvent):void
{
this.play();
}
playBtn.addEventListener(MouseEvent.CLICK, startMovie);

I tried to get the extra credit complete, but with all the different codes it wouldn't work for me.

Darby Hasbrouck: Project 4




I wanted to create a clock for my armature. The only symbols I used in this movie were the clock hands and the button. The rest were simply objects or text for the numbers. I can’t seem to get my numbers to stay situated though for some reason but I wanted them to come in one at a time as the hand winds around. Obviously the bone tool was used to get the clock hand to rotate. And I cad to constrain the hour hand so that it would stay put. It took me a little while to figure out how to change the text on the button but I finally figured it out!! Adding the stop in the movie was fairly easy so that should do it for Project 4. Have a great Thanksgiving!

Pamela Peterson Project 4

I only used symbols for this project and I used all of them because I only created a symbol for each part of the guy's body. I started with the head and each body part I added I immediately added a bone structure. I initially created the entire body but it proved difficult to add bones to the structure when there were so many other symbols in the way. I had problems too keeping the body joints together and as they moved they would appear to be unattached to the rest of the man. The button I wanted to attach an action to stop the man but when I did so it took away the end stop, so I deleted it and forgot about the extra credit option. I also found adjusting the constraints on the joints to be tricky and suspect its somewhat of an art to get it to work well. Happy Thanksgiving